Having high HP can also be great but avoid PHYSICAL REFLECT at all times because that's DEATH to you. The 50% reduced from tree so another 25% on top of that can help you survive when you cyclone once and give you the CHANCE to SURVIVE and AVOID them after. Soul of Yugul is great when we encounter random physical reflect mobs. You can change to Soul of Solaris for bosses or when fighting shaper/guardians.Įxplanation: Again, we are focusing on defense. Offensively for the movement speed when using cyclone and defensively for the physical damage reduction. It's just ideal to go for it because it wills great offensively and defensively. You can go for other ones but I highly recommend you go for:Įxplanation: Soul of Lunaris for the additional physical damage reduction and movement speed. This is why slayer ascendency is so great! You can focus on using your skill points on life and armour and you will naturally gain a good boost of damage at the same time because slayer gives so much bonus damage nodes! You want to focus mainly on having a lot of HP, Armor and life leech. but once you focus on damage only and waste all your skill points on mostly damage nodes, you're going to be constantly playing a game of kill first or die as well as constantly die from boss fights. Yea having insane damage is great and all. Again, I want to emphasize how much important it is to have MORE LIFE and ARMOR with average-decent damage compare to having Low-Average HP and Low Armor with Insane Damage. We will be depending on life leech for surviving against insanely big mobs and we can easily cyclone through them for the life leech. The 20% Life Culling Strike, Onslaught, great damage boosts and the insane over leeching/life leech effect when at max life is ideally the best for most cyclone builds. You can fix this lack of mana by following this passive tree, Unless you have a Carnage Heart or Daresso's with +1 additional Curse.Ĭast When Damage Taken + Blood Rage + Phase Run + Summon Flame GolemĪlso if you follow my passive tree EXACTLY, but dont have exactly the right gears and it leads you to have NO MANA WHATSOEVER to use cyclone and leap when you have warlord's mark and determination up at the same time or go dual curse blasephemy with vulerability and punishment. Doedre's Damning ring is a great way to budget. If you believe you lack the damage, go for dual curse Vulnerability and Punishment. The extra endurance charges you gain (total of 5 endurance charges in this build) will help you achieve a max of 87% physical damage reduction! If you want to follow my way and go defensive, you can go determination and Warlord's Mark. If you can't survive a boss or a map, what is the use of having 300,000 DPS?! You want to have about 7,000 HP with about 5,000 - 7,000 Armor to survive up to T16 and beyond maps. Survival is the foundation to this guide. Other than that, you should be focused on survival! You need minimum 60,000 DPS to be able to do Guardians and Shaper. If you hit 100,000 DPS, I believe you already have enough damage. You don't have to use go dual curse and go Vulnerability with Punishment like every other pure physical cyclone builds if you're doing enough damage already. I went for Warlord's Mark with Determination for the leech and armor.